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NicolaZaccheddu

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A member registered Dec 22, 2018

Recent community posts

Thank you for the advice ! I was actually doing that, but I started wanting to have players traverse freely the doors and windows. That's why I was wondering if there was an easy way to cut it. But it's okay, I can cheat and do it in another way ^^

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Hi there ! Thank you for this little tool, it comes really handy for my workflow ! I justed wanted to ask a little advice, because I don't understand a thing in Blender. :)


So, this is the my building model created from your "SpriteTo3D" tool. I still have to carve all the windows and doors openings, but I noticed that some vertices (these orange dots are vertices, right ?) are already designed at the right places. Is there a way to extrude / delete them all at once ? Instead of re-carving manually with the knife ? 

(Sorry for the noob question, haha... I really want to automate or streamline this process as much as possible, and go back to my game engine ^^)

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Thank you for your response ! 

Of course no pressure at all. This game I'm working on is not my professional project, but more a thing on the side, so I'm not in a hurry. But I'm sure it would help a lot of people who do Sci-fi type games.  :)

Personally I kinda like the retro future look robots, like the ones in Star Wars or Robo from Chrono Trigger (designed by Toriyama) : 


But maybe some people need more some modern and sleek styles, like GLaDos from Portal or maybe something in between like the robots in Stray : 


Hello !

Thank you for your tool, this is amazing work, I'm enjoying a lot all the little animations on the character, it truely elevates the experience in-game ^^.

I was wondering if you had planned "robots" or "automats" as a future update for the generator ? I'm working on a game that heavily features them, so it would be very nice to have them supported to give them some flair (for now I'm picking the human or skeleton body and coloring it metallic) ^^

Thank you again for all your work !